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VFX | FINE ART
Cindy Hernandez
Assets
Shot 1 - 2
Blocking in the Scene
Primitive table and canvas are built in Houdini to establish scale and position of the shot.

Gold Flakes
Particle Modeling
4 individual gold flake particle are created.




Shot 3
Flower Modeling
Basic procedure modeling for flower.

Flower Petals
Still image of moment of impact. Flower petals are created. Animation begins.

Environment
Scale
Still image of models in their environment for scale reference.

Texture Experimentation
Reference images for texture sources that will be attached to UV nodes.

Flower Modeling
Side Angel
Layers of circles set up to be collided by sphere to create ripples.

Final Flower Model
End flower model and animation.

Shot 4
Male Robe
Low resolution still of male robe.

Female Robe
Low resolution still of female robe.

Shot 5
Male Face

Female Face

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