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VFX | FINE ART
Cindy Hernandez
Production
Shot 1 - 2

Blocking in the Scene
Privative table and canvas are built in Houdini to establish scale and position of the shot.
Gold Flake Models
Plugged-In
Gold flake particle models plugged into simulation.
VFX tests in progress.

Gold Flakes
Particle Modeling
4 individual gold flake particle are created.




Texture Experimentation
Reference images for texture sources that will be attached to UV nodes.

Shot 3
Flower Modeling
Basic procedure modeling for flower.

Flower Petals
Still image of moment of impact. Flower petals are created. Animation begins.

Flower Modeling
Side Angel
Layers of circles set up to be collided by sphere to create ripples.

Final Flower Model
End flower model and animation.


Environment
Scale
Still image of models.
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